Hotfix update
Mini Kingdom » Devlog
Hello everyone!
Thanks to everyone that played our game for the GMTK 2024 game jam! We updated the game fixing the crash and some other small issues. It is still far from perfect but this way at least everyone can play for as long as they want.
- We also made a build for windows, because there were people requesting it.
- We added the possibility of zooming out using the mouse wheel.
- Other small bugfixes.
Files
MiniKingdomWindows.zip 38 MB
87 days ago
Build5.zip Play in browser
87 days ago
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Mini Kingdom
Kingdomino meets balatro
Status | Prototype |
Author | Nyacu |
Genre | Puzzle, Card Game |
Tags | Board Game, Deck Building, Game Maker's Toolkit Jam, Mouse only, Point & Click, Roguelite |
More posts
- Second update78 days ago
Comments
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What are the bugfixes? Where the watermills fixed? Was the negative points fixed?
This is what we fixed:
- Watermills causing the game to crash was fixed.
- Negative points wasn't fixed, I can't reproduce it. Do you have some steps to reproduce?
- We also fixed another issue with the watermils giving points to tiles in the shop.
- Fixed an issue with the camera not scaling correctly.
- Now you can move the camera with arrows or wasd
- Zoom in / zoom out
- Fixed disappering tiles on the hand.
We will update it next week with some other fixes.
Nice, that's good to know. I believe the negative points was from the tile addon thingy that goes along the lines of "Points X Territory placed this round." and after it gets placed and you add to it the next round, but I could be wrong. I wasn't really paying attention to what happened when I did it, but I saw that the 'point x territory' was there with it.
Thanks! I will investigate.
It happened to me again and I had zero special '1 point X territory placed this round' tiles, I think I scored too much.
It's probably an int overflow then. I will change everything to longs.